Drive
W A S Ddrive, field-relative from your station
Q E · ← →turn
Shiftslow (40%)
Score
Spacehold to shoot: locks heading, spins up, feeds when ready
Fhold to aim at your HUB
Intake and hopper
I · Rintake on/off · hold to reverse
Gintake in/out
Jhopper lid up/down (Lemon Puff's Juicer, Limestone's roof)
Field
Oopen/close your OUTPOST CHUTE
⌫reset the field
View
C · T · Bcamera (chase, driver, full field, overhead chase, side) · auto-aim · collision shapes
1–5 · Hpick a robot · show/hide this card
Gamepad
5940's mapB shoot · RT intake · LT outtake · Y intake up · Back/X lid · LB slow
About the sim
Rapier physics at 120 Hz with about 500 FUEL. Rollers are torque-limited motors on sprung floats, with the intake contact calibrated per robot against MuJoCo and Chrono. Each robot runs its own team's shot table, gains and limits.
- Lemon Puff (5940): their SHOOT_TABLE, a short RPS boost, heading lock and shots on the move capped at 1 m/s, the intake jiggle and Juicer compression while shooting, and a net over the hopper.
- Re•Blitz (2910): the flywheel always at table speed for the current distance, shots only once stopped and on target, the intake retracting to pack FUEL into the 4-wide shooter.
- Limestone (1678): their HUB table of drum speed and hood by distance, ready gates of 80 RPM and 1.3° below 1 m/s, the hopper extending 11.9 in with the intake, and the climber lifting the roof 8.5 in.
- 254 and 4414: swept intake designs with assumed turrets.
The field follows the 2026 manual: HUB shifts by AUTO result, recirculation through the HUB's four exits, an OUTPOST human player, and AI opponents that keep to G403, G407, G408, G418 and G420. The arc shows where a shot fired now would land; green means it drops into the opening.